In the past few years, I’ve been thinking a lot about how to generate asset IDs ergonomically for game projects. My goals are:
Serialize the asset IDs.
I made my first DIY YouTube video for this one.
If you have a top load LG washer and you start to see gross looking brown sludge (aka scrud) show up after a wash cycle, then this video is for you.
This post started life as an internal Confluence page that I made while working at Netflix Games. There wasn’t much internal about it except a couple screenshots, so I rewrote it as this post.
Lot of backstory on this one! Feel free to skip ahead if you don’t want to read a wall of text.
When we moved into our house, one of the first things we noticed is that the whole house would get blanketed by a thin layer of dust every night that we used the AC, fan, or heat.